Timm Bäder [Fri, 20 Dec 2019 10:43:33 +0000 (11:43 +0100)]
gl renderer: Move work to the blur vertex shader
Timm Bäder [Thu, 19 Dec 2019 12:03:22 +0000 (13:03 +0100)]
gl renderer: Avoid copying a matrix
Timm Bäder [Thu, 19 Dec 2019 11:37:57 +0000 (12:37 +0100)]
testsuite: Add a test case for rotated border node
Timm Bäder [Thu, 19 Dec 2019 11:30:08 +0000 (12:30 +0100)]
GskTransform: Compute sin/deg of 90deg rotations manually
Otherwise we might end up with inaccuracies, e.g. when
gsk_transform_transform_bounds()'ing bounds.
Timm Bäder [Thu, 19 Dec 2019 11:29:33 +0000 (12:29 +0100)]
GskTransform: Normalize angles
Make sure all angles are in the [0..365) range
Timm Bäder [Thu, 19 Dec 2019 08:15:13 +0000 (09:15 +0100)]
snapshot: Repeat color nodes by creating a larger color node
Timm Bäder [Thu, 19 Dec 2019 05:05:01 +0000 (06:05 +0100)]
gl renderer: Print debug node message
Timm Bäder [Thu, 19 Dec 2019 04:32:25 +0000 (05:32 +0100)]
gl driver: Inline function into only caller
Timm Bäder [Wed, 18 Dec 2019 10:43:26 +0000 (11:43 +0100)]
renderbackground: Try to omit a save/restore pair
Timm Bäder [Wed, 18 Dec 2019 08:48:25 +0000 (09:48 +0100)]
rendernodes: Use floats for everything
Timm Bäder [Wed, 18 Dec 2019 08:40:04 +0000 (09:40 +0100)]
renderbackground: Save a snapshot_translate() call
Just add the values manually when really using the snapshot later. Also
unifies the two if branches by pulling out getting the x/y values.
Timm Bäder [Wed, 18 Dec 2019 08:06:16 +0000 (09:06 +0100)]
gl renderer: Load vertex data directly into vertices GArray
Timm Bäder [Tue, 17 Dec 2019 17:11:45 +0000 (18:11 +0100)]
gl renderer: Pass linear gradient stops to shaders directly
No need to copy them into the render ops like this.
Timm Bäder [Tue, 17 Dec 2019 17:10:38 +0000 (18:10 +0100)]
gsk: Make GskColorStop.offset a float
Doesn't make sense for this to be double if everything else is float.
Also makes it possible to 'easily' pass this to the GPU.
Timm Bäder [Tue, 17 Dec 2019 16:15:17 +0000 (17:15 +0100)]
Avoid a few state changes
We can't optimize the save/restore calls away in the snapshot code, so
do it from the caller side.
Timm Bäder [Tue, 17 Dec 2019 15:46:05 +0000 (16:46 +0100)]
gl renderer: Move more work to the vertex shaders
Timm Bäder [Tue, 17 Dec 2019 15:24:17 +0000 (16:24 +0100)]
gl renderer: Don't invert offset value twice
Timm Bäder [Tue, 17 Dec 2019 15:13:12 +0000 (16:13 +0100)]
gl renderer: Remove unused variable from shader
Timm Bäder [Tue, 17 Dec 2019 15:06:28 +0000 (16:06 +0100)]
gl renderer: Move color computation to vertex shader
Timm Bäder [Tue, 17 Dec 2019 14:59:42 +0000 (15:59 +0100)]
gl renderer: Move final color computation to vertex shader
.. of the coloring program, which is used all the time for text.
Timm Bäder [Tue, 17 Dec 2019 14:55:24 +0000 (15:55 +0100)]
gl renderer: Compute final color in vertex shader
This is a very often used shader. No need to to do this for every
fragment.
Timm Bäder [Tue, 17 Dec 2019 12:20:39 +0000 (13:20 +0100)]
supp: Ignore calloc in the AMD driver
What'cha gonna do
Timm Bäder [Tue, 17 Dec 2019 12:20:28 +0000 (13:20 +0100)]
testentryicons: Fix a memory leak
Timm Bäder [Tue, 17 Dec 2019 12:06:02 +0000 (13:06 +0100)]
gl renderer: Avoid an invalid read
We need to copy the color here, since the program state can live across
frame boundaries.
Timm Bäder [Tue, 17 Dec 2019 11:39:36 +0000 (12:39 +0100)]
gl renderer: Remove some unneeded calculations from shaders
Timm Bäder [Tue, 17 Dec 2019 11:27:35 +0000 (12:27 +0100)]
gl renderer: Shuffle things around a bit
Timm Bäder [Tue, 17 Dec 2019 11:20:18 +0000 (12:20 +0100)]
gl renderer: Move work to the gradient vertex shader
No need to do this stuff once per fragment.
Timm Bäder [Tue, 17 Dec 2019 11:19:37 +0000 (12:19 +0100)]
gl renderer: Add some in/out compat glue to the shaders
so we can use _IN_ and _OUT_ and get the right things for
desktop/es/legacy GL.
Timm Bäder [Tue, 17 Dec 2019 08:14:54 +0000 (09:14 +0100)]
gl renderer: Upload GL_RGBA texture data in GLES
Colored icons are still broken this way, but at least they show up and
text works.
Timm Bäder [Tue, 17 Dec 2019 08:07:34 +0000 (09:07 +0100)]
gltextureatlas: Use more correct debug name for texture
These aren't all glyph atlases anymore.
Timm Bäder [Tue, 17 Dec 2019 08:06:15 +0000 (09:06 +0100)]
GdkGLContext: check for GL_KHR_debug for GL debug output
This is available in GLES.
Timm Bäder [Mon, 16 Dec 2019 06:34:35 +0000 (07:34 +0100)]
gl renderer: Mark beginning of frame if DEBUG_OPS is set
Timm Bäder [Mon, 16 Dec 2019 06:13:37 +0000 (07:13 +0100)]
gl renderer: Trivial declaration reorder
Timm Bäder [Mon, 16 Dec 2019 06:01:34 +0000 (07:01 +0100)]
gl renderer: Remove a few outdated comments
Timm Bäder [Mon, 16 Dec 2019 05:41:07 +0000 (06:41 +0100)]
gl renderer: Remove unused translation handling
Timm Bäder [Mon, 16 Dec 2019 05:32:36 +0000 (06:32 +0100)]
gl renderer: Don't copy matrix/offset of color matrix nodes into ops
Timm Bäder [Mon, 16 Dec 2019 05:29:01 +0000 (06:29 +0100)]
gl renderer: Initialize alpha uniform to 1.0
This makes gl-legacy work and gl-gles work except for text and icons.
Timm Bäder [Mon, 16 Dec 2019 05:16:26 +0000 (06:16 +0100)]
gl renderer: Make RoundedRect work in gles
Which can't return struct types containing arrays. So let's revert to
the previous version but still send the rect along as a vec4[3];
Timm Bäder [Sat, 14 Dec 2019 21:06:12 +0000 (22:06 +0100)]
gl renderer: Rewrite shader builder
Use a unified approach to write both vertex and fragment shader in the
same file.
Timm Bäder [Sat, 14 Dec 2019 14:43:12 +0000 (15:43 +0100)]
gl renderer: Fix program uniform updating code
This breaks the initial uniform value, but we will fix that in a later
commit in a different way.
Timm Bäder [Sat, 14 Dec 2019 14:41:32 +0000 (15:41 +0100)]
gl renderer: Only send clip corners if we need to
We change the clip bounds a lot more ofthen than the clip corners and
they are already split up in the shader, so only send the corners if we
need to.
Timm Bäder [Sat, 14 Dec 2019 14:14:15 +0000 (15:14 +0100)]
gl renderer: Fix color comparison
Timm Bäder [Sat, 14 Dec 2019 13:33:38 +0000 (14:33 +0100)]
gl renderer: Shorten debug output impl
This will leak a string but WHATEVER.
Timm Bäder [Sat, 14 Dec 2019 13:33:17 +0000 (14:33 +0100)]
gl renderer: Fix debug color output
Timm Bäder [Sat, 14 Dec 2019 12:53:59 +0000 (13:53 +0100)]
gl renderer: Rewort passing rounded rects to shaders
Timm Bäder [Wed, 11 Dec 2019 17:24:35 +0000 (18:24 +0100)]
gl renderer: Don't copy border outline corner sizes around
We already offset + scale the outline and its corners, just pass those
directly to the shader.
Timm Bäder [Tue, 10 Dec 2019 14:08:47 +0000 (15:08 +0100)]
gl renderer: stop copying current color around
Just use a pointer now.
Timm Bäder [Tue, 10 Dec 2019 13:49:30 +0000 (14:49 +0100)]
gl renderer: remove a memory leak
Timm Bäder [Tue, 10 Dec 2019 13:22:52 +0000 (14:22 +0100)]
GdkRGBA: Use floats instead of doubles
Timm Bäder [Mon, 9 Dec 2019 10:58:52 +0000 (11:58 +0100)]
progressbar: Remove unnecessary snapshot implementation
Timm Bäder [Sat, 7 Dec 2019 12:11:07 +0000 (13:11 +0100)]
gl renderer: Split blurring a node into its own function
Timm Bäder [Wed, 11 Dec 2019 07:38:57 +0000 (08:38 +0100)]
gl renderer: Remove some unused uniforms
Timm Bäder [Tue, 3 Dec 2019 15:16:18 +0000 (16:16 +0100)]
gl renderer: Drop a dead if statement
We already handle this earlier.
Jordi Mas [Mon, 6 Jan 2020 19:36:28 +0000 (20:36 +0100)]
Update Catalan translation
Matthias Clasen [Sun, 5 Jan 2020 14:19:29 +0000 (09:19 -0500)]
widget: Remove an unused signal
HIERARCHY_CHANGED is no longer used.
Matthias Clasen [Sun, 5 Jan 2020 14:18:10 +0000 (09:18 -0500)]
wayland: Remove debug spew
Matthias Clasen [Mon, 6 Jan 2020 05:44:33 +0000 (05:44 +0000)]
Merge branch 'wayland-dnd-fixes' into 'master'
Wayland dnd fixes
See merge request GNOME/gtk!1284
Piotr Drąg [Sun, 5 Jan 2020 16:27:40 +0000 (17:27 +0100)]
Update Polish translation
Matthias Clasen [Sat, 4 Jan 2020 16:07:54 +0000 (11:07 -0500)]
wayland: Don't artificially prefer ASK
We were always adding ASK to the list of possible
actions, and preferring it. This was causing the
ask cursor to show up when both the source and
the target support ASK, even though it is only
meant to happen if you hold the Alt modifier.
Instead, use one of the supported actions as
preferred action.
Matthias Clasen [Sat, 4 Jan 2020 17:06:36 +0000 (12:06 -0500)]
docs: Small clarifications to DND docs
Clear up the documentation around ASK handling
a bit.
Matthias Clasen [Sat, 4 Jan 2020 15:37:58 +0000 (10:37 -0500)]
wayland: Minor cleanup
Stop storing selected_action, mainly since the name
is confusing. Instead, just pass the value directly
in the 2 places where it is used.
Matthias Clasen [Sat, 4 Jan 2020 14:16:26 +0000 (09:16 -0500)]
wayland: Fix action handling more
When updating GdkDrop::actions from changes sent by
the compositor, we were inadvertently setting them to 0,
causing drops to appear impossible.
Matthias Clasen [Sat, 4 Jan 2020 14:14:33 +0000 (09:14 -0500)]
wayland: Finish pending offer handling
When creating a new GdkDrop object on drag_enter, take pending
source_actions and action into account. The code to store the
pending actions was already there, they were just not passed
on to the drop object when we create it.
Matthias Clasen [Sat, 4 Jan 2020 05:12:57 +0000 (00:12 -0500)]
wayland: Clean up drags
We need to set the drag to NULL in gdk_wayland_drag_drop_done,
otherwise, all future drags will be considered local after the
first local one. Worse, they will also provide the wrong data.
Matthias Clasen [Fri, 3 Jan 2020 17:45:20 +0000 (12:45 -0500)]
Adwaita: Make dnd marks in text views green
We already do this in entries, this just updates
text views to match.
Matthias Clasen [Fri, 3 Jan 2020 17:43:30 +0000 (12:43 -0500)]
textview: Render visible marks better
The only other visible mark that is in common use
besides insert and selection_bound is dnd_mark, and
we don't want it to blink or be affected by 'cursor'
visibility.
Therefore, cache not just the cursor positions, but
also whether they are insert or selection_bound,
and take that into account when rendering them.
Matthias Clasen [Fri, 3 Jan 2020 17:56:26 +0000 (17:56 +0000)]
Merge branch 'remove-xim' into 'master'
Remove the XIM input method
See merge request GNOME/gtk!1195
Matthias Clasen [Fri, 3 Jan 2020 15:14:19 +0000 (10:14 -0500)]
Add a text view mark/cursor test
This has testcases for some issues around invalidation
of marks.
Matthias Clasen [Thu, 2 Jan 2020 05:43:27 +0000 (00:43 -0500)]
Fix the previous commit
We need to actually use the right coordinates.
Matthias Clasen [Thu, 2 Jan 2020 05:24:54 +0000 (00:24 -0500)]
stackswitcher: Fix switch-while-drag functionality
Matthias Clasen [Tue, 31 Dec 2019 21:03:33 +0000 (16:03 -0500)]
dnd: Be safer
The contents of the selection are documented
to not be NULL if size is non-negative. So
use an empty string instead of NULL for size 0,
avoiding a crash.
Matthias Clasen [Tue, 31 Dec 2019 02:14:17 +0000 (21:14 -0500)]
wayland: Fix dnd type negotiation
We need to call gdk_content_formats_union_serialize_mime_types
like GdkClipboard does, in order to get mime types that we can
sent out.
Matthias Clasen [Wed, 1 Jan 2020 17:10:02 +0000 (12:10 -0500)]
contentprovider: cosmetic fix
Matthias Clasen [Tue, 31 Dec 2019 02:13:27 +0000 (21:13 -0500)]
contentserializer: Fix an annotation
Daniel Mustieles [Tue, 31 Dec 2019 07:45:12 +0000 (08:45 +0100)]
Updated Spanish translation
Matthias Clasen [Mon, 30 Dec 2019 21:20:26 +0000 (21:20 +0000)]
Merge branch 'drag-icon' into 'master'
Drag icon
See merge request GNOME/gtk!1274
Matthias Clasen [Mon, 30 Dec 2019 20:24:51 +0000 (15:24 -0500)]
mountoperation: Handle D-Bus missing
Still not great to make sync calls here, but
at least we should handle failure without criticals.
Matthias Clasen [Mon, 30 Dec 2019 17:12:30 +0000 (17:12 +0000)]
Merge branch 'fix-dnd' into 'master'
Fix dnd
See merge request GNOME/gtk!1273
Matthias Clasen [Mon, 30 Dec 2019 17:00:53 +0000 (12:00 -0500)]
wayland: Pass root coordinates for dnd events
That is what the api currently requires, so provide it.
This fixes DND to work again, for the most part.
Matthias Clasen [Mon, 30 Dec 2019 16:58:11 +0000 (11:58 -0500)]
gdk: Populate dnd event coords
The GdkDrop emit... apis take root coordinates.
That should be changed to surface coordinates,
eventually. For now, make the functions fill
the x, y fields.
Matthias Clasen [Mon, 30 Dec 2019 16:56:49 +0000 (11:56 -0500)]
gdk: Fix coordinates in dnd events
Don't store coordinates as shorts. Use doubles,
as everywhere else. Also add x, y in addition
to x_root, y_root, and actually return those
in gdk_event_get_coords.
Piotr Drąg [Mon, 30 Dec 2019 16:30:18 +0000 (17:30 +0100)]
Update POTFILES.in
Matthias Clasen [Mon, 30 Dec 2019 14:52:13 +0000 (09:52 -0500)]
tooltip: Never set a window to be its own parent
We do get events on the tooltip window too, and
we better ignore them, or bad things may happen,
such as widgets that are their own parents and
cause infinite loops.
Fixes: https://gitlab.gnome.org/GNOME/gtk/issues/2339
Matthias Clasen [Mon, 30 Dec 2019 03:47:49 +0000 (22:47 -0500)]
tooltipwindow: Cosmetic fix
Daniel Mustieles García [Mon, 30 Dec 2019 13:59:22 +0000 (13:59 +0000)]
Revert "Updated Spanish translation"
This reverts commit
62b95e33b8c27be806880239aaaeb270bf323523
Daniel Mustieles [Mon, 30 Dec 2019 11:53:45 +0000 (12:53 +0100)]
Updated Spanish translation
Daniel Mustieles [Mon, 30 Dec 2019 11:52:55 +0000 (12:52 +0100)]
Updated Spanish translation
Daniel Mustieles [Mon, 30 Dec 2019 11:52:01 +0000 (12:52 +0100)]
Updated Spanish translation
Matthias Clasen [Mon, 30 Dec 2019 05:31:32 +0000 (00:31 -0500)]
Remove gtk_window_set_hardcoded_surface
It is not used anymore.
Matthias Clasen [Mon, 30 Dec 2019 05:26:39 +0000 (00:26 -0500)]
container: Be more careful with roots
We were warning if we hit non-container
roots. Instead, call suitable naive api.
Matthias Clasen [Mon, 30 Dec 2019 05:24:32 +0000 (00:24 -0500)]
widget: Be more careful with roots
We were assuming that all roots are windows,
and calling GtkWindow apis on them.
Matthias Clasen [Mon, 30 Dec 2019 05:24:13 +0000 (00:24 -0500)]
dnd: Use GtkDragIcon
Use the new GtkDragIcon instead of a window
of type GTK_WINDOW_POPUP and
gtk_window_set_hardcoded_surface.
Matthias Clasen [Mon, 30 Dec 2019 03:47:26 +0000 (22:47 -0500)]
Add GtkDragIcon
This is a GtkRoot implemntation for drag icons,
using the surface provided by GdkDrag. This lets
us avoid GTK_WINDOW_POPUP and
gtk_window_set_hardcoded_surface.
Matthias Clasen [Mon, 30 Dec 2019 03:47:49 +0000 (22:47 -0500)]
tooltipwindow: Cosmetic fix
Matthias Clasen [Mon, 30 Dec 2019 03:24:58 +0000 (03:24 +0000)]
Merge branch 'tooltip-redo' into 'master'
Tooltip redo
See merge request GNOME/gtk!1271
Matthias Clasen [Mon, 30 Dec 2019 01:57:05 +0000 (20:57 -0500)]
docs: Mention custom tooltip windows in the migration guide
These no longer exist.
Matthias Clasen [Sun, 29 Dec 2019 02:04:19 +0000 (21:04 -0500)]
tooltips: Stop using GTK_WINDOW_POPUP
Make GtkTooltipWindow a GtkNative implementation,
instead of using a GTK_WINDOW_POPUP window.
Matthias Clasen [Sun, 29 Dec 2019 04:16:57 +0000 (23:16 -0500)]
testtooltips: Test tooltips on popovers
They do not currently work right.
Matthias Clasen [Sun, 29 Dec 2019 03:36:35 +0000 (22:36 -0500)]
Drop custom tooltip windows
We want to put tooltips into something other than
windows, so this needs to go. Custom widgets are
still possible.
Matthias Clasen [Mon, 30 Dec 2019 01:46:29 +0000 (01:46 +0000)]
Merge branch 'kill-tree-menu' into 'master'
Menu removal, part 2
See merge request GNOME/gtk!1270